Documentation

SuperStage Product Documentation

Overview

SuperStage is a next-generation stage lighting previz and virtual production system based on Unreal Engine 5. It integrates lighting console programming, laser control, NDI video streaming, drone formation, and construction drawing in a unified real-time 3D environment, achieving “one engine, full pipeline coverage.”

System Requirements

Hardware Requirements

Item Minimum Recommended
CPU Intel i7-10700 / AMD Ryzen 7 3700X Intel i9-13900K / AMD Ryzen 9 7950X
GPU NVIDIA RTX 3060 (12GB) NVIDIA RTX 4080 (16GB)
RAM 32 GB DDR4 64 GB DDR5
Storage 256 GB SSD 1 TB NVMe SSD
OS Windows 10 21H2 (64-bit) Windows 11 23H2 (64-bit)

Software Dependencies

  • Unreal Engine 5.6+
  • Visual Studio 2022 (C++ Desktop Development Workload)
  • .NET 6.0 Runtime

Quick Start

1. Install Plugin

Extract the SuperStage plugin to your project’s Plugins/ directory:

YourProject/
├── Plugins/
│   └── SuperStage/
│       ├── SuperStage.uplugin
│       ├── Source/
│       └── Content/

2. Enable Plugin

In the UE5 Editor: Edit → Plugins → Search “SuperStage” → Check to enable → Restart Editor.

3. Create Your First Lighting Scene

  1. Open the SuperBrowser asset browser (Window → SuperStage → SuperBrowser)
  2. Drag fixtures from the fixture library into the scene
  3. Open the SuperConsolePro console (Window → SuperStage → Console)
  4. Select fixtures and adjust parameters

Core Modules

SuperConsolePro

Built-in professional lighting console supporting CUE programming, Preset presets, Effect engine, Timeline, and Timecode synchronization.

Core Features:

  • CUE System: Supports Fade / Delay / Snap / Override
  • Preset System: Eight preset categories — Dimmer, Position, Gobo, Color, Beam, Focus, Control, Shapers
  • Effect Engine: Sine, Sawtooth, Random, Stepped, and other waveforms
  • Timeline: Multi-CUE, multi-track visual orchestration
  • Timecode: SMPTE LTC / Art-Net Timecode / Internal

SuperLaser

Beyond laser control system that receives Pangolin Beyond software point cloud data via UDP multicast for real-time laser point cloud rendering within UE5.

Core Features:

  • 71.4% ILDA point cloud compression ratio
  • Zone → Actor automatic mapping
  • Laser beams illuminating smoke particles

SuperNdi

NDI video stream integration system enabling real-time video embedding in 3D scenes.

Core Features:

  • NDI discovery and receiving
  • Real-time video texture updates
  • Alpha channel support

Drone formation module that receives LimxDroneStudio formation data and visualizes it in real time within UE5.

Core Features:

  • UDP Limx Binary Protocol receiving
  • 3D formation real-time rendering
  • LED light synchronization

SuperShader

Professional stage lighting shader system providing beam materials, strobe algorithms, prism rendering, and other optical effects.

Core Features:

  • Beam materials: light column, fog, Tyndall effect
  • Strobe algorithm: 8 modes (Closed/Open/Linear/Pulse/RampUp/RampDown/Sine/Random)
  • Prism preset system: USuperPrismPreset data asset + 2D canvas visual editor
  • Emissive materials: LED screen, light strip effects
  • Physical lighting: deep integration with UE Lumen

SuperDMX

DMX communication engine module providing Art-Net / sACN (E1.31) dual-protocol sending, receiving, caching, and query services.

Core Features:

  • Dual protocol support: Art-Net 4 + sACN/E1.31
  • 100+ Universe @ 60fps throughput
  • Independent send/receive threads + thread-safe buffer
  • Sequencer DMX recording and playback tracks
  • sACN auto multicast group management

SuperCAD

Professional construction drawing system that directly generates CAD-level lighting plots and elevation views within the UE5 Editor.

Core Features:

  • 3D→2D real-time linkage
  • Orthographic silhouette rendering
  • DXF / SVG / PDF export
  • Smart annotation system

Network Ports

Protocol Port Direction Description
Art-Net UDP 6454 Bidirectional Lighting control signals
sACN UDP 5568 Bidirectional Streaming ACN
SuperData TCP 5966 Bidirectional Cross-platform data sync
Beyond UDP 5568 Receive Laser point cloud
NDI Dynamic Receive Video stream
OSC UDP configurable Bidirectional Open Sound Control
LimxDroneStudio UDP 14555 Receive Drone formation

Design Philosophy

Configuration over Customization

No hardcoded code for any single manufacturer. All hardware features are generalized and configurable.

Graceful Degradation

Individual fixture offline does not affect the global state. Art-Net interruption maintains the last valid state.

Single Source of Truth

All state determination is based on SuperStage. Hardware-side states are merely “reflections.”

Zero Trust for External Systems

All external inputs undergo validation and fault-tolerant processing.

Changelog

Please refer to the Update History page for version change details.

Contact Support

  • Email: yerrkj@outlook.com
  • Bilibili: SuperStage Official Channel
  • WeChat Group: Add customer service WeChat for an invitation